Saturday 28 October 2023

More 2mm Romans

 I've completed my 2mm Roman army.  I say completed... I still need to add some skirmishers and it'll be tempting to add more infantry but there are enough here for a decent force in Strength & Honour:  3 Legions, 2 Auxilia and 2 Cavalry.




The figures look really effective en masse and have been really nice to paint.  Next, on to the Parthians...

Friday 20 October 2023

First attempts at 2mm

I've been increasingly tempted to have a go at painting up some 2mm armies... not sure why but there's something impressive about seeing an army that looks like an army.  I blame seeing Mark Backhouse's demo games for Strength and Honour.

Last month I picked up an order from Warbases when I was at Colours.  These are from the excellent Antonine Miniatures range.  I'd also looked at Irregular Miniatures... their figures are based on smaller stands whereas the AM figures come in blocks.  I'll probably get some Irregular at some point to see how they compare.

Since I already had some 10mm paper Romans and Celts, I decided to go for a different theatre and have headed out East.  My plan is to build Roman and Sassanid/Parthian armies... can you tell I've been reading the excellent Harry Sidebottom books!!

Anyway, here are my first couple of efforts...

Legionaries 

Cavalry

I've enjoyed painting these and they look impressive en masse.  A handy tip on the 2mm wargames FB group (and from Mr Backhouse) was to invest in some paint pens and these have been really useful, especially on the infantry.  I have some Auxilia to paint next and then it's on to the Eastern Horsies

Saturday 7 October 2023

Star Trek Away Missions

 A chance to try out a new game last week... Star Trek Away Missions.  



This pits small squads against each other inside a spaceship after the Battle of Wolf 359 (I have to confess I had no idea what this was!).  There are various expansions but we had Federation vs Borg.  Each side has different objectives which felt very Trek... the Borg were attempting to take control of various systems in the ship, and of course assimilating enemy crew members.  The Federation were (I think) trying to repair various systems.  It felt like it would be possible for both sides to score points without necessarily coming into lots of conflict.



Visually it reminded me a lot of games like Imperial Assault or the Wizards of the Coast collectible Star Wars game.  There were 2 different decks of cards to keep track of, some of which allowed interrupt actions and some giving upgrades and weapons.  These also contained scoring opportunities.  It was a bit tricky keeping track of all of these but that was more to do with my simple brain than the game itself.



Good fun and a close result.  My only reservation is the limited range of scenario settings.  Although the victory conditions and the configuration of the map vary, the games are all set on the same ship which felt a little limiting and maybe a missed opportunity (unless, of course, there are future expansions on the way for this)