So last week I posted about the boardgame Pendragon and how ridiculously complicated it is (or at least it seems that way after a very limited attempt at playing it)
By total contrast, this week we played Eric the Shed's copy of Jaws: the boardgame. This really couldn't be more different... the rulebook stretches to a whole 12 pages (including illustrations), there are a handful of wooden counters including a couple of cute little boats for your meeples to sit on, and the whole game is designed to be played in about 1 hour.
Jaws made a big impression on me when I was young, not least because my sister and I watched it the day before we went on a family holiday to Florida. When we got there one of the 1st things we saw at the beach were warnings about shark attacks and we confined ourselves to the motel pool for the rest of the holiday!!
|The map with Hooper and Quint in their little boats|
We actually played the game twice in one evening so I had a chance to play both sides. Trying to locate the shark is very frustrating: just when you think you've tracked him down he pops up on the other side of the island and snatches a swimmer or 2! The humans have some tricks to help them...they have a shark detector, barrels which will show if the shark is in the same zone and Chief Brody can temporarily close beaches to swimmers, but it's a hard job pinning it down.
Playing as the shark is great fun, especially when your human opponents are looking in all the wrong places. The shark also has a few one-off tricks including a feeding frenzy card which allows you to snatch all the swimmers on a beach in one go!
|Hooper in his little boat|
|Each crew member gets a range of equipment|
|The Orca before the shark attacks...|
|...and after a section has been bitten out of it!|
I have to say this was one of the best games I have played this year...really simple yet challenging and most of all really great fun. I've quickly bought a copy as a xmas pressie for a friend. If you get a chance to play it grab it with both, erm, fins...