I got the rules at Xmas but apart from a quick read through then, haven't really studied them but I found the mechanics really easy to grasp and they make for a quick, fun game which has lots of potential for other periods as well. Units come in predetermined sizes and roll either 12 dice to hit, or 6 once they reach half strength. Units also have an armour value which determines how received hits affect them. As the casualties mount units can become 'battered' and less effective before finally running away.
Each unit needs to roll a determined score to move, attack or shoot...normally a unit failing a roll would mean that play passes to the other side but a house rule at the Shed meant that the active side retained the turn and only that unit couldn't activate. This seemed to speed things up and make it less 'bitty'.
Eric's write up will give you a feel for the scenario and photos of the fantastic terrain and figures...the game swung either way and really did come down to the wire at the end...great fun!
The 'Ouch' in the title refers the reason I won't be painting for a while. One of my dogs got in a bundle with another dog a couple of days ago and I made the mistake of instinctively trying to grab his collar... unfortunately the 2 dogs moved their heads and I discovered they both had 'nasty big pointy teeth' just like the Rabbit of Caerbannog! The end result was 2 nights in hospital as I had a chipped bone and damaged tendon in my thumb and a trip to the vets for my dog...the other dog was unhurt. To be honest lying in a hospital bed with someone opposite me with their leg in a cage and someone in the bed next to me who had nearly sliced his hand off with a circular saw, I did feel a bit of a wuss! Even the producers of '24 Hours in A&E' who were filming in the hospital weren't interested in talking to me...